Lab Experiment - Roblox Wiki
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Environments, also called game modes or game settings by some players, are apparent as soon as a new round begins. Specific tests are applied on either the players, plates, or the entire game that correspond with the environment that is chosen. Some environments can benefit players, such as Bamboo Forest, while others can devastate them, like Small Plates. Environments can also be stacked to create different combinations. In a later update to Lab Experiment, 2 maps were added as environments: Sharkbyte HQ and Sandy Isle.

Singular Environments[]

Name Preview Summary
Blizzard
Blizzard-GameSetting
All players' plates will become a sheet of ice, as well as the game of Lab Experiment participating in a 'blizzard', slightly altering other colors in Lab Experiment with a tint of light blue light.
Bamboo Forest All players' plates will have Bamboo in random places and all with varying heights, along with a light-green hue.
Cat-astrophy
Cat-astrophy-GameSetting
All players will be catified, transforming into cats.
City Skyscrapers
CitySkyscrapers-GameSetting
All players' plates will become skyscrapers, reaching random, different heights that provide distance from the rising lava.
Darkness
Darkness-GameSetting
The game will be cloaked in darkness, limiting the player's vision to quickly notice things, as well as the player's bodies emitting an area of light around themselves.
Desert
Desert-GameSetting
All players' plates will become a 'deserted plate', covered in sand. All plates will also receive a cactus in a random spot on their plates, as well as the game of Lab Experiment being suffocated in sand particles.
Disco Fever
DiscoFever-GameSetting
All players' plates will be transformed into disco floors.
Double Trouble
DoubleTrouble-GameSetting
All players' plates will participate in 'double events' as seen with the pitch-black plates and fire.
Forest
Forest-GameSetting
All players' plates will receive a tree. The game of Lab Experiment is then cloaked with a tint of green light.
Giant Plate
GiantPlate-GameSetting
All players will be teleported to one, gigantic plate and must do their best to survive and cooperate with others.
Glass Plates Likely the successor of Invisible Plates, in this setting all of the plates are a slightly transparent black color, but don't actually behave like glass, rather acting like normal plates.
Large Plates
LargePlates-GameSetting
All players' plate will be enlarged; connecting a player's plate with another plate if there is another player's plate presented next to the other player's plate.
Last Man Standing All players will be equipped and are able to wield the Red Sword, a temporary gear that players can use to kill other players.
Marble Haven
Marble Haven
All players' plates will be transformed into a spherical ball.
Minefield
Minefield-GameSetting
All players' plates will receive a certain amount of mines scattered on their plates.
No Growth
NoGrowth-GameSetting
All players' plates will appear to be normal with only one exception: Their plates will not be able to be affected by growth-related tests.
Normal
Normal-GameSetting
The default game-mode. All plates are normal and players are unaffected until a test occurs.
No Shrinking
NoShrinking-GameSetting
All players' plates will not be able to shrink.
Prison
Prison-GameSetting
All players' plates will be concealed in a jail cage, trapping the players inside, unless the player can squeeze through its gaps.
Random Height Plates
RandomHeightPlates-GameSetting
All players' plates will be located at a different height, either being closer or further from the rising lava.
Randomly Rotated Plates
RandomlyRotatedPlates-GameSetting
All players' plates are randomly rotated in a random direction.
Randomly Sized Plates
RandomlySizedPlates-GameSetting
All players' plates will receive a different plate size from the others.
Small Plates
SmallPlates-GameSetting
All players have a small plate, with a size of 10.

Combined Environments[]

Name Preview Summary
Random Height Plates + Catastrophy
Random Height Plates + Catastrophy
All players' plates will be at random heights; all players are turned into cats.
Loyal Subjects All Players' plates will both have Jail! and Not quite a box.

Maps[]

Name Preview Summary
Sharkbyte HQ
Sharkbyte HQ
All players will spawn in a tile filled with custom colors, this place is a reference to one of Sharkbyte's games.
Sandy isle Sandy isle All players will spawn in a desert like tiles. Along with a structure and other desert related environment sights. This map was also revealed in a Twitter post before release.
Skyscrapers Skydiving All players will spawn in three separate skyscraper buildings, the shortest being the red one to blue being the tallest. Each tile represents the floors.

Removed Environments[]

Name Preview Summary
Alien Invasion All players' plates will receive an alien NPC at the start of the round.
Invisible
Invisible-GameSetting
All players' plates will become invisible.
Sudden Death
SuddenDeath-GameSetting
All players' plates will be directly located under the 'rising lava zone', increasing their chances of being killed by the rising lava.
Zombie Apocalypse
ZombieApocalypse-GameSetting
All players' plates will receive a zombie NPC that moves in random directions.
Game Features

Death SplashesEnvironmentsGearsRebirthTests

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